Year 7 · Y7.5 Vector Graphics · Lesson 3

Stretch tasks Designing a good logo

Task 1

Quiz Challenge

A quiz game against four computer players, then short and long written answers.

  1. Quiz Blitz12 questions against the clock
  2. Quick Fire4 short answers
  3. Big Think2 long answers

About 20 minutes

Task 2

This or That

Pixel the cat asks 8 questions. Each has two answers: pick the right one.

  • Two answers to every question
  • A fish treat for every right answer
  • Streaks win Pixel shades, then a party hat

About 4 minutes

Task 3

Memory Match

Flip the cards two at a time to match each stage card to its meaning card.

  • 12 cards: each stage has a meaning
  • One peek at every card
  • Combo points for pairs found in a row

6 pairs, about 4 minutes

The games need JavaScript. Every question is below, with the answers at the end.

Read the lesson: Designing a good logo

Designing a good logo: the questions

Quiz Challenge, round 1: Quiz Blitz

  1. Why must a logo be simple?

    • Detailed logos cannot be printed
    • Simple logos never need colour
    • It must be recognisable even at 16 pixels
    • Simple logos are free
  2. A good logo should still work in one colour.

    • True
    • False
  3. Put the logo design process in order.

    Number these 1 to 6.

    • Mood board
    • Sketches
    • Digital version
    • Review
    • Client brief
    • Research
  4. What is a mood board?

    • A type of vector file
    • A collection of colours, fonts and images that capture the feel
    • A finished logo
    • A list of the client's complaints
  5. What is the single biggest mistake in logo design?

    • Asking the client questions
    • Testing it at a small size
    • Opening the software before sketching
    • Sketching too many ideas
  6. What does the client brief tell you?

    • How much printing costs
    • What the client wants, who it is for and what it must convey
    • Which software to use
    • The final colours
  7. Which THREE are features of a good logo?

    Tick 3.

    • Simple
    • Works in one colour
    • Distinctive
    • Uses as many colours as possible
    • Looks like the other logos in its industry
  8. Why must a logo be a vector?

    • Because bitmaps cannot be coloured
    • Because vectors are photographs
    • So it is scalable, from a tab icon to a billboard
    • So it can only be printed small
  9. When sketching ideas, quality matters more than quantity.

    • True
    • False
  10. During the review, how should you test a logo?

    • Only look at it full screen
    • Show it to nobody else
    • Add more detail to it
    • Test it small, in one colour, and get feedback
  11. A logo must not look like ten other logos in the same industry. Which word describes this? One word.

  12. A toy shop and a law firm both need logos. Why should they look different?

    • Law firms may only use black
    • They must not use the same font
    • The style must suit the audience and purpose
    • Toy shops cannot use vectors

Quiz Challenge, round 2: Quick Fire

  1. Give two features of a good logo. [2 marks]

  2. Why should you sketch on paper before using the computer? [2 marks]

  3. What is a mood board for? [2 marks]

  4. Why should a logo still work in one colour? [2 marks]

Quiz Challenge, round 3: Big Think

  1. A student designs a logo with 12 colours, tiny text and a photo of the shop. Evaluate the design. [4 marks]

  2. Describe the six stages of designing a logo for a client. [6 marks]

This or That: tick the right answer

  1. Which logo will still be recognisable on a browser tab?

    • A detailed drawing with tiny text
    • A simple bold shape
  2. What comes first in the logo design process?

    • The digital version
    • The client brief
  3. When sketching ideas, what matters first?

    • Quality
    • Quantity
  4. A logo will go on pens and on lorries. Which format should it be?

    • Bitmap
    • Vector
  5. A logo only makes sense in full colour. What is the problem?

    • It loads slowly on websites
    • It fails on a stamp or an engraving
  6. Which belongs on a mood board?

    • The finished logo
    • Colours, fonts and images
  7. A new cafe's logo looks just like a famous coffee chain's. Which feature is missing?

    • Scalable
    • Distinctive
  8. Who should give feedback during the review?

    • Nobody: trust your own eye
    • The client and other people

Memory Match: match each stage to its meaning

StageMeaning
A Client brief1 Testing it small, in one colour, with feedback
B Research2 Colours, fonts and images that capture the feel
C Mood board3 Many rough ideas drawn quickly
D Sketches4 The strongest idea built as a vector
E Digital version5 Looking at what similar organisations do
F Review6 What the client wants and who it is for
Answers

Round 1: Quiz Blitz

  1. It must be recognisable even at 16 pixels A logo appears on browser tabs as well as on posters.
  2. True It may appear on a stamp, a fax or an engraving.
  3. Client brief → Research → Mood board → Sketches → Digital version → Review Brief, research, mood board, sketches, digital version, then review.
  4. A collection of colours, fonts and images that capture the feel It gathers ideas for the look and feel before designing.
  5. Opening the software before sketching Ten minutes of rough sketching produces better ideas than an hour of dragging shapes around.
  6. What the client wants, who it is for and what it must convey The brief is the starting point for the whole design.
  7. Simple; Works in one colour; Distinctive A good logo is simple, works in one colour, and is distinctive, appropriate and scalable.
  8. So it is scalable, from a tab icon to a billboard A logo is used at every size, so it must stay sharp.
  9. False Quantity first, quality later: draw many rough ideas quickly.
  10. Test it small, in one colour, and get feedback Testing it small and in one colour shows whether it really works.
  11. distinctive A distinctive logo stands out from its competitors.
  12. The style must suit the audience and purpose A logo must be appropriate for its audience and purpose.

Round 2: Quick Fire

    • Simple, so it is recognisable even when tiny
    • Works in one colour
    • Distinctive, so it stands out
    • Appropriate for its audience
    • Scalable, as a vector
    Model answer

    It should be simple and distinctive.

    • Sketching lets you try many ideas quickly
    • On the computer you waste time on details too early
    Model answer

    Sketching on paper lets you try many ideas quickly. On the computer you waste time dragging shapes around and polishing one idea too early.

    • Collecting colours, fonts, shapes and images
    • That capture the feel the design should have
    Model answer

    A mood board collects colours, fonts, shapes and images that capture the feel the logo should have.

    • It may be used on a stamp, fax or engraving
    • Its shape must be recognisable without colour
    Model answer

    It may appear on a stamp, a fax or an engraving where there is only one colour, so its shape must still be recognisable without colour.

Round 3: Big Think

    • With 12 colours it will not work in one colour
    • The tiny text will be unreadable at small sizes
    • A photo means it must be a bitmap, so it goes blocky when enlarged
    • It is not simple
    • It would be better as a simple vector with few colours
    Model answer

    The logo is not simple. With 12 colours it will not work in one colour, for example on a stamp. The tiny text will be unreadable at 16 pixels on a browser tab. The photo means it has to be a bitmap, so it will go blocky when enlarged. It would be better as a simple vector design with a few colours and bold shapes.

    • The client brief: what they want and who it is for
    • Research into what similar organisations do
    • A mood board of colours, fonts and images
    • Many rough sketches on paper
    • Building the strongest idea as a digital vector
    • A review: test it small, in one colour, and get feedback
    • Quantity of ideas first, quality later
    Model answer

    First comes the client brief: what the client wants, who it is for and what it must convey. Next is research into what similar organisations do. Then a mood board collects colours, fonts and images. Then you sketch lots of rough ideas on paper, quantity first. The strongest idea is built as a digital vector version. Finally you review it: test it small, test it in one colour and get feedback.

This or That

  1. A simple bold shape A logo must work at 16 pixels, so simple shapes win.
  2. The client brief You need to know what the client wants before designing anything.
  3. Quantity Draw many rough ideas quickly. Quality comes later.
  4. Vector Vectors stay sharp at any size.
  5. It fails on a stamp or an engraving A good logo must still work in one colour.
  6. Colours, fonts and images A mood board collects the ideas that capture the feel, before any designing.
  7. Distinctive A logo must not look like others in the same industry.
  8. The client and other people Other people spot problems that you cannot see in your own work.

Memory Match

  • A 6 Client brief: What the client wants and who it is for
  • B 5 Research: Looking at what similar organisations do
  • C 2 Mood board: Colours, fonts and images that capture the feel
  • D 3 Sketches: Many rough ideas drawn quickly
  • E 4 Digital version: The strongest idea built as a vector
  • F 1 Review: Testing it small, in one colour, with feedback