KS3National Curriculum Y7.5 20 min read 10 question quiz 18 exam marks

Vector Graphics

Why a logo stays sharp at any size while a photograph turns blocky, and the tools you need to design your own vector artwork.

Bitmap against vector

There are two completely different ways to store a picture.

Bitmap, also called raster

The image is a grid of pixels, each with its own colour. Photographs are bitmaps.

  • Great for photographs, where colour changes constantly across the image
  • File size depends on the number of pixels
  • Becomes blocky when enlarged, because there is no extra detail to reveal
  • File types: JPG, PNG, GIF, BMP

Vector

The image is stored as a list of instructions and mathematical shapes: draw a circle at this position with this radius, this fill colour and this outline.

  • Stays perfectly sharp at any size, because the shapes are redrawn from the maths every time
  • Usually much smaller files for simple graphics
  • Every shape can be selected and edited individually afterwards
  • Not suitable for photographs, which have far too much irregular detail
  • File types: SVG, AI, EPS, and Inkscape's own format
BitmapVector
Made ofPixelsShapes and instructions
EnlargingBecomes blockyStays sharp
Best forPhotographsLogos, icons, diagrams, signs
EditingChange individual pixelsMove and edit whole shapes
Typical file sizeLargerSmaller for simple images
The reason a vector stays sharp

A vector file does not store a picture. It stores the instructions for drawing one, so when the size changes the shapes are simply drawn again at the new size.

Why a bitmap goes blocky and a vector stays sharpWhy a bitmap goes blocky and a vector does not. A bitmap, also called a raster image, is a grid of coloured pixels, and the file stores every single one, so an eight by eight image is sixty four stored values. Enlarging it cannot invent detail that was never recorded, so each pixel simply becomes bigger and curved edges turn into visible steps. A vector file stores instructions rather than pixels: it says there is a circle, with this centre, this radius and this fill colour. Enlarging it just means redrawing those instructions at the new size, so the edge stays perfectly smooth however big it gets. That is why photographs are bitmaps and logos are vectors.What happens when you make an image bigger8 x 8 = 64 pixels, each one stored in the filenormal sizezoomenlarged: blocky stepscircleThe file says: a circle centre here radius 86 filled tealfive instructions, not sixty four pixelsnormal sizezoomenlarged: still perfectly smooth
A vector file does not store a picture. It stores the instructions for drawing one, and instructions work at any size.

Working with vector shapes

The tools

  • Shape tools for rectangles, ellipses, stars and polygons
  • The pen or Bezier tool for drawing custom paths with curves
  • Node editing to move the individual points that make up a shape
  • Fill is the colour inside a shape, stroke is the outline

Layers and order

Shapes stack. The one drawn most recently sits on top.

  • Raise and lower change the stacking order
  • Group joins several shapes so they move and scale together
  • Ungroup separates them again

Operations that combine shapes

OperationWhat it does
UnionMerges shapes into one
DifferenceCuts the top shape out of the one beneath
IntersectionKeeps only the overlapping part
ExclusionKeeps everything except the overlap

These are how most professional logos are actually made. A crescent moon is simply one circle with another circle subtracted from it.

Alignment

Use align and distribute tools rather than dragging by eye. Centring things properly is one of the fastest ways to make a design look professional.

Working in layersWhy graphics software works in layers. Each part of the design sits on its own layer, stacked above the others and drawn here pulled apart so they can be told apart: the background colour or texture at the bottom, then the photograph, then the logo, then the text on top. Nothing is painted into anything else, so any one layer can be moved, recoloured, hidden or deleted without disturbing the rest. The logo stays a vector, so it scales to any size cleanly, and the text stays real text, so the wording and the typeface can still be changed. The layers panel on the right lists them in the same order, top layer first. Flattening merges every layer into a single image, which is what an exported JPEG or PNG is, and at that point none of it can be separated again. That is why the working practice is always to keep the layered master file and export a flat copy for use.FRESHbakery · est. 20251234Layers panelFRESHbakery · est. 2025Textreal text, still editableLogovector, scales cleanlyPhotographits own layerBackgroundcolour or textureFlattenFRESHbakery · est. 2025one flat image:nothing can bepulled apart5
  1. The background sits at the bottom of the stack.
  2. The photograph goes on a layer of its own, above it.
  3. The logo goes above that, so it is never painted into the photo.
  4. The text sits on top, and can be restyled without touching anything else.
  5. Flatten it and they merge into one image, and that is no longer editable.
A flattened file is a finished file. The master stays layered, because the client always wants one change.
A vector shape as nodes and handles, combining shapes, and layersHow vector shapes are built. A shape is a path made of nodes, the corners and curve points, joined by curves. A selected node shows its handles, which you drag to bend the curve. The fill is the colour inside the shape and the stroke is the outline. Shapes can be combined: union merges two shapes into one, difference cuts the top shape out of the one beneath, and intersection keeps only the overlap. Shapes also stack in layers: the last one drawn sits on top, raise and lower change the order, and group joins shapes so they move and scale together.A shape is made of nodes1nodehandle: drag to bend the curvehandlefill: the colour insidestroke: the outlineCombine shapes2UnionDifferenceIntersectiontwo shapes in, one new shape outLayers and grouping3the last one drawnsits on topraise and lowerchange the ordergroup: join shapes so they move as one
  1. A path is made of nodes. Select a node and its handles appear, and dragging a handle bends the curve. Fill is the colour inside and stroke is the outline.
  2. Union merges shapes, difference cuts one out of the other, and intersection keeps only the overlap.
  3. Shapes stack. The last one drawn is on top, and raise, lower and group change that.
Because a vector is described by points and curves, not pixels, it can be scaled to any size without going blurry.

What makes a logo work

  1. Simple. It must be recognisable at 16 pixels on a browser tab as well as on a poster.
  2. Works in one colour. If it only reads in full colour it will fail on a fax, a stamp or an engraving.
  3. Distinctive. It should not look like ten other logos in the same industry.
  4. Appropriate. The style must suit the audience and the purpose.
  5. Scalable, which is exactly why it must be a vector.

The design process

  1. Client brief. What does the client want, who is it for, what must it convey?
  2. Research. Look at what similar organisations do, and what the audience expects.
  3. Mood board. Collect colours, fonts, shapes and images that capture the feel.
  4. Sketches. Draw many rough ideas quickly on paper. Quantity first, quality later.
  5. Digital version. Build the strongest idea as a vector.
  6. Review. Test it small, test it in one colour, and get feedback.
Do not start on the computer

The single biggest mistake in logo design is opening the software first. Ten minutes of rough sketching produces better ideas than an hour of dragging shapes around.

A café logo in full colour, at small sizes and in one colour, with five rules for a good logoA logo of a coffee cup with steam and a leaf inside a circle, shown in full colour, then tested at three sizes: a poster, an app icon and a 16 pixel browser tab, where it must still be readable. It is also tested in one colour: black on white, white on dark, and on a coloured background. Five rules for a good logo are listed: it is simple, it works in one colour, it is distinctive, it is appropriate for the audience and purpose, and it is a vector so it scales to any size.Full coloura simple vector shapeTest it smallposterapp icontabstill readable at 16 pixelsWhat makes it workSimplerecognised at 16 pixelsOne colourworks on a stamp or a faxDistinctivenot like ten othersAppropriatesuits audience and purposeA vectorso it scales to any sizeTest it in one colourblack on whitewhite on darkon a colour1234
  1. A logo should be a simple shape.
  2. Test it small: it must still be recognised at 16 pixels.
  3. It must be a vector so it can scale, and work in one colour.
  4. Test it in one colour, reversed out, and on a colour, because it will be used in all of them.
Sketch first, on paper. Ten minutes of rough ideas beats an hour of dragging shapes about.

Key terms you must be able to define

Bitmap
An image stored as a grid of pixels, each with its own colour.
Vector
An image stored as mathematical shapes and instructions rather than pixels.
Pixel
The smallest single dot of colour in a bitmap image.
Scalable
Able to be resized without any loss of quality.
Fill
The colour inside a shape.
Stroke
The outline of a shape.
Node
A point on a path that can be moved to change the shape.
Group
Joining several shapes so they can be moved and resized together.
Mood board
A collection of images, colours and fonts gathered to capture the intended feel of a design.

Flashcards

Say the definition out loud before you flip the card. Retrieving it from memory is what builds recall, reading it again is not.

DefineBitmap
AnswerAn image stored as a grid of pixels, each with its own colour.
DefineVector
AnswerAn image stored as mathematical shapes and instructions rather than pixels.
DefinePixel
AnswerThe smallest single dot of colour in a bitmap image.
DefineScalable
AnswerAble to be resized without any loss of quality.
DefineFill
AnswerThe colour inside a shape.
DefineStroke
AnswerThe outline of a shape.
DefineNode
AnswerA point on a path that can be moved to change the shape.
DefineGroup
AnswerJoining several shapes so they can be moved and resized together.

Reach the top grade on this topic

The top level here is about justifying design decisions.

Explain why vector, not just that it is vector. "A logo must be a vector because it will be used at many different sizes, from a website favicon to a shop sign, and a vector is redrawn from its shape instructions at every size so it never loses sharpness."

Talk about the audience. A logo for a children's nursery and a logo for a law firm should not look the same, and being able to say why shows real design thinking.

Describe your process. Client brief, research, mood board, sketches, digital version, review. Being able to explain what each stage is for is worth more than the finished artwork alone.

  • Explain the difference between bitmap and vector, with a use for each
  • Justify choosing vector format for a specific purpose
  • Describe how to make a crescent shape using difference
  • Explain what a mood board is for and why sketching comes before software

Mistakes that cost marks here

Avoid these
  • Saying vectors 'have better quality'. They stay sharp at any size, which is not the same thing. For a photograph a bitmap is far better.
  • Saying a vector file is always smaller. For a very complex illustration it can be larger than a bitmap.
  • Starting a logo design in the software instead of sketching first.
  • Designing a logo that only works in colour and at large size.
Fun fact

Every road sign, company logo and app icon you see is a vector graphic. They have to be, because the same design must work on a business card and on the side of a building without being redrawn.

Knowledge check

0 of 10 answered
1What is a vector graphic made of?
2Why does a vector image stay sharp when enlarged?
3Which format is best for a photograph?
4Which file type is a vector format?
5What does the difference operation do?
6What is the fill of a shape?
7Why should a logo work in a single colour?
8What is a mood board used for?
9Why should you sketch ideas on paper before using design software?
10What does grouping shapes do?
Score 0 / 10

Exam-style questions

Five written questions in the style of the real paper. Write a full answer, then let the marker check it against the mark scheme.

18 marks
1State two differences between a bitmap image and a vector image.2 marks
State

Mark scheme0 / 2
  • LA bitmap is made of pixels, a vector is made of shapes and instructions
  • LA vector stays sharp when resized, a bitmap becomes blocky
Model answer

A bitmap image is made up of a grid of individual pixels, each storing its own colour, whereas a vector image is stored as a set of mathematical shapes and instructions for drawing them. As a result, a vector image stays perfectly sharp when it is enlarged because the shapes are simply redrawn at the new size, while a bitmap becomes blocky and pixelated because the existing pixels just get bigger.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
2A company needs a logo that will be used on a website, on business cards and on the side of a lorry. Explain why the logo should be created as a vector graphic.3 marks
Explain

Mark scheme0 / 3
  • LThe logo will be used at many different sizes
  • LA vector can be resized without any loss of quality
  • LA bitmap would become blocky when enlarged for the lorry
Model answer

The logo needs to appear at hugely different sizes, from a tiny favicon on a website through to a design several metres wide on the side of a lorry. A vector graphic stores the logo as mathematical shapes and instructions rather than fixed pixels, so it can be redrawn at any size with no loss of quality at all and the edges remain perfectly crisp. If the logo were created as a bitmap it would be fixed at one resolution, and enlarging it to lorry size would make the individual pixels visible so the design would look blocky and unprofessional.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
3Describe how you would use vector shape operations to create a crescent moon shape.3 marks
Describe

Mark scheme0 / 3
  • LDraw two overlapping circles
  • LPosition the second circle so it overlaps part of the first
  • LUse the difference operation to cut the top circle out of the one beneath
Model answer

First draw a circle to form the outer edge of the moon. Then draw a second circle of a similar size and position it so that it overlaps a large part of the first, offset to one side. With the second circle selected on top, apply the difference operation, which cuts the shape of the top circle out of the one beneath it. What remains is a crescent, and because it is still a vector path it can be recoloured and resized freely afterwards.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
4Explain three things that make a logo effective.6 marks
Explain

Mark scheme0 / 6
  • LIt should be simple
  • LSo that it is recognisable even at very small sizes
  • LIt should work in a single colour
  • LBecause it may be printed, engraved or embroidered where colour is unavailable
  • LIt should be appropriate for the audience and purpose
  • LIt should be distinctive so it is not confused with competitors
Model answer

First, an effective logo is simple. It has to be recognisable when displayed as a browser tab icon only sixteen pixels across as well as on a large sign, and a design with fine detail or many elements simply turns into a smudge at small sizes. Second, it should work in a single colour. Logos are not only used on screens: they are printed in black and white, embroidered onto uniforms, engraved into metal and stamped onto packaging, and a design that relies on colour differences to be readable will fail completely in all of those situations. Third, it should be appropriate for its audience and distinctive within its field. A logo for a children's nursery needs a very different style from one for a law firm, because the audience and the message are different, and it must also be different enough from competitors that customers do not confuse the two, which is the whole reason a company has a logo in the first place.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
5Describe two stages of the design process that should be completed before opening design software.4 marks
Describe

Mark scheme0 / 4
  • LClient brief to establish what is required
  • LIncluding the audience and the message
  • LMood board or research to gather visual ideas
  • LSketches to explore many ideas quickly on paper
Model answer

The first stage is establishing the client brief. This means finding out exactly what the client needs, who the audience is, what message the design should convey and any constraints such as colours the company already uses or where the design will appear. Without this the designer is guessing, and work will have to be redone. The second stage is gathering ideas through research and a mood board, followed by rough sketching. A mood board collects colours, fonts, images and existing designs that capture the intended feel, which gives the designer and the client a shared reference before any work starts. Sketching on paper then allows many different ideas to be tried out very quickly, and because a rough sketch takes seconds rather than minutes, far more possibilities get explored than would ever be attempted directly in the software.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
Machine mark 0 / 18