KS4J834 R094 Task 2 24 min read 8 question quiz 8 marks of written practice

R094 Task 2 Guide: Creating the Identity and the Digital Graphic

What Task 2 asks you to do

Task 2 assesses Topic Area 3, applying what Topic Area 2 teaches about the properties of digital graphics. You create the visual identity and the digital graphic in software, from the plan you made in Task 1, and save and export them properly. On OCR's current recording sheet it carries 30 of the unit's 50 marks. Work from your current assignment and its marking grid: the product, its size and its audience come from the brief you were given.

PartWhat you produce
Set up from your planDocuments with the size, resolution and colour mode the product needs
Create the identityThe logo and other identity elements, built in suitable software
Create the graphicThe product, built with a range of tools and techniques, following your plan
Evidence the processThe tools, settings and reasons for each technique, and any change from the plan explained
Save and exportThe working files kept, and exports in formats and settings that suit the client's use
Six steps to create a digital graphicCreating a digital graphic in six steps, each with the evidence it leaves. One, set up: size, resolution, colour mode and bleed taken from the plan; evidence, the document settings. Two, build the logo: vector shapes, paths, node editing and Boolean operations; evidence, an editable master kept. Three, prepare the images: crop, adjust and mask, non-destructively; evidence, before and after. Four, assemble: on a grid, following the visualisation diagram; evidence, the changes from the plan explained. Five, check: at 100 percent, at final size, as a printed proof and against the brief; evidence, what was fixed. Six, save and export: the layered master, then one export per destination; evidence, named and versioned files. A note underneath: screenshot as you go, because evidence recreated at the end is thinner and harder to believe.Creating the graphic: six steps, and the evidence each one leaves1 SET UPsize, resolution, colourmode and bleed from the planevidence: document settings2 BUILD THE LOGOvector shapes, paths,nodes and Booleansevidence: editable master kept3 PREPARE IMAGEScrop, adjust, mask,non-destructivelyevidence: before and after4 ASSEMBLEon a grid, following thevisualisation diagramevidence: changes explained5 CHECK100%, final size, proof,against the briefevidence: what you fixed6 SAVE AND EXPORTlayered master, then oneexport per destinationevidence: named, versioned filesScreenshot as you go. Evidence recreated at the end is thinner, and harder to believe.
Each step is a skill to evidence, not only a stage to get through.

Starting from your plan

  1. Reread your Task 1 plan: the visualisation diagram, the asset table, and the identity you designed.
  2. Confirm the technical properties the product needs: the size in millimetres or pixels, the resolution, the colour mode, and the formats you will export.
  3. Gather the assets from your asset table, and replace anything whose licence you could not clear.
  4. Keep the plan beside you while you build, and note every change you make from it, with the reason.

Creating, step by step

  1. Set up the document from the plan: size, resolution, colour mode and bleed.
  2. Build the logo in vector software: shapes, paths, node editing and Boolean operations. Keep an editable version.
  3. Prepare the images in raster software: crop, adjust and remove backgrounds with masks, non-destructively.
  4. Assemble the graphic on a grid, following the visualisation diagram and applying the identity consistently.
  5. Check it: at 100%, at its final size, printed as a proof, and against the brief. Explain any change from the plan.
  6. Save the layered master, then export a version for each destination, named with a convention.

Evidence of your process

  • Screenshots of each technique: the tool, the settings, the result, and why you used it.
  • Before and after images of edited photographs.
  • Your versions, so the development is visible.
  • The reason for every change from the visualisation diagram.
A range of techniques, each used for a reason

Evidence of several different tools, each chosen for the job, shows more skill than one tool used over and over. Say why each was the right one.

A worked example on a different brief

The Spokes example continues: the client needs an A4 poster advertising free repair Saturdays, for print and for social media. Do not copy it; your product and your client are different.

Layout conventions on a finished posterA finished A4 poster for the invented client Spokes, advertising free repair Saturdays, with six numbered annotations explaining the layout conventions it follows. One, hierarchy: the headline, 'Free repair Saturdays', is the largest element, in the palette's two strongest colours, so it is read first. Two, focal point: a drawing of a bicycle sits on the lower third line and leads the eye down to the details. Three, alignment: every element sits on a three-column grid, left-aligned to the same margin. Four, call to action: 'Every Saturday, 10am to 2pm. Bring your bike. Learn to fix it.' and the address, Unit 4, Mill Lane, in an orange pill, with white space around them so they stand out. Five, identity: the logo in the green band at the top, the colours and the fonts all come from the style guide. Six, print: a dashed line shows 3 millimetres of bleed beyond the trim, and a dotted inner line the safe area that all text stays inside.Layout conventions, marked on the finished posterspokesBIKE KITCHENFREE REPAIRSATURDAYSEvery Saturday, 10am–2pmBring your bike. Learn to fix it.Unit 4, Mill LaneFix it. Ride it.1234561Hierarchy: the headline is largest, in thepalette's two strongest colours, read first2Focal point: the bike sits on the lower thirdline and leads the eye to the details3Alignment: everything sits on a three-columngrid, left-aligned to the same margin4Call to action: what, when and where, withwhite space around it so it stands out5Identity: logo, colours and fonts all comefrom the style guide, used consistently6Print: 3 mm bleed beyond the trim (dashed)and a safe area inside it for all text
Every placement on the page is a decision you can explain.
Explaining a change from the plan

The visualisation diagram put the address in the top right corner. Built, it competed with the logo for attention, so I moved it into an orange pill under the details, where it completes the call to action and the eye finishes on it.

Explaining a technique

I removed the background from my photograph of the bike with a layer mask rather than the eraser, so the background can be restored if the crop needs to change. The edge was refined at a 2 pixel radius so the wheels do not look cut out.

Before you hand in

  • The graphic follows your Task 1 plan, and every asset in it is in your asset table
  • The logo exists as an editable vector master
  • Your evidence shows a range of techniques, each with the tool, the settings and the reason
  • Every change from the plan is explained
  • The layered masters are saved, and each export suits its destination
  • Files follow a naming convention with version numbers

Sources and further reading

Key terms you must be able to define

Technique
A particular use of a software tool to achieve an effect, such as masking or Boolean shaping.
Non-destructive editing
Editing with layers, masks and adjustment layers so original pixels are never overwritten.
Layered master
The working file, with its layers and live text, from which every export is made.
Export
Saving a copy of the work in a format and with settings suited to one destination.

Flashcards

DefineTechnique
AnswerA particular use of a software tool to achieve an effect, such as masking or Boolean shaping.
DefineNon-destructive editing
AnswerEditing with layers, masks and adjustment layers so original pixels are never overwritten.
DefineLayered master
AnswerThe working file, with its layers and live text, from which every export is made.
DefineExport
AnswerSaving a copy of the work in a format and with settings suited to one destination.

Reach the top grade on this topic

  • Build from your Task 1 plan, and explain every change you make from it
  • Build the logo as a vector and edit images non-destructively
  • Evidence a range of techniques, each with the tool, the settings and the reason
  • Explain every change from the plan, and export properly for each destination

Mistakes that cost marks here

Avoid these
  • Building the graphic before the visualisation diagram exists.
  • Screenshots of the finished product only, with no evidence of how it was made.
  • Leaving changes from the plan unexplained.
  • Exporting one JPG for every use.
  • Using an image found online with no source or licence recorded.
Fun fact

Professional printers ask for 3 millimetres of bleed because guillotines cut stacks of hundreds of sheets at once, and a stack can shift by a millimetre or two. Bleed means a slightly wrong cut still looks right.

Knowledge check

0 of 8 answered
1Which topic areas does R094 Task 2 assess?
2What do you build the graphic from in Task 2?
3Which software should the logo be built in?
4What makes evidence of a technique strong?
5Your graphic differs from its visualisation diagram. What should you do?
6Why save the layered master as well as the exports?
7Which is the best way to remove a photograph's background?
8What should every row of the asset table include?
Score 0 / 8

Check you could explain this

8 marks
1Describe the evidence you would include to show how you created a digital graphic.4 marks
Describe

Mark scheme0 / 4
  • LScreenshots of the tools and techniques used, with settings
  • LBefore and after images, or stages of the work
  • LThe reason each technique was used
  • LChanges from the plan explained, or file versions and exports shown
Model answer

I would include screenshots of each technique as I used it, showing the tool and its settings, such as the layer mask used to remove a background or the Boolean operation used to cut the logo shape. I would show the stages of the work with before and after images, and numbered versions, so the development is visible. Each screenshot would be annotated with why I chose that technique for that job. I would also explain every change I made from my visualisation diagram, and show the master file and the exports I produced for each destination.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.

Think this answer or mark scheme is wrong? Report it

2Explain why a logo is built in vector software, while photographs are edited in raster software.4 marks
Explain

Mark scheme0 / 4
  • LVector graphics are shapes and paths, so they scale without losing quality
  • LA logo is used at many sizes, so it must scale
  • LPhotographs are made of pixels, captured by a camera
  • LRaster software has the tools to edit pixels: masks, adjustments, retouching
Model answer

A logo is built in vector software because a vector graphic is stored as shapes and paths rather than pixels, so it can be scaled to any size without losing quality, and a logo has to work at every size from a 16 pixel icon to a shop sign. A photograph is different: it is captured by a camera as millions of pixels of continuous tone and detail, which cannot be described as simple shapes, so it is edited in raster software, which has the tools for working on pixels, such as selections, layer masks, adjustment layers and retouching.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.

Think this answer or mark scheme is wrong? Report it

Machine mark 0 / 8