KS4J834 R093 TA1 24 min read 10 question quiz 19 exam marks

R093 TA1: Sectors, Products and Purpose

The sectors of the media industry, the products each one makes, and the purpose behind every product. The paper opens here almost every year.

The sectors

The media industry is split into sectors. A sector is a group of companies making the same broad kind of product. You need to be able to name them and give products for each, because the paper asks for exactly that.

SectorWhat it makes
Television and filmProgrammes, feature films, adverts, trailers, streaming series
PublishingBooks, magazines, newspapers, e-books, digital editions
Advertising and marketingCampaigns, banner adverts, social media content, branding
MusicRecordings, streaming releases, music videos, cover artwork
Video gamesConsole, PC and mobile games, and the assets inside them
Web and app developmentWebsites, mobile apps, web applications
PhotographyCommercial, editorial, product and event photography
Animation and visual effects2D and 3D animation, motion graphics, VFX for film
Sector is not the same as product

A sector is the part of the industry. A product is the thing it makes. "Television and film" is a sector; "a trailer" is a product. Questions that ask for a sector and get a product back score nothing.

Companies work across sectors

A single company often sits in several. A games studio makes the game (video games), the trailer for it (television and film) and the website that sells it (web development). If a question describes a company, read what it actually produces rather than what its name suggests.

Sectors, products and purposesThree columns showing that a sector, a product and a purpose are three different answers. The left column lists sectors of the media industry: television and film, publishing, advertising, music, video games, and web and apps. The middle column lists products each of those sectors makes, such as trailers and series for television and film, magazines and books for publishing, campaigns and banner adverts for advertising, album artwork and music videos for music, games and in-game assets for video games, and websites and mobile apps for web and app development. The right column lists the purposes a product can have: to entertain, inform, educate, advertise, persuade or provide a service. A question asking for a sector is not answered by naming a product, and a question asking for a purpose is not answered by describing the product.Sector, product, purpose: three different questionsTelevision and filmTrailer, series, advertEntertainPublishingMagazine, book, e-bookInformAdvertisingCampaign, banner, postEducateMusicAlbum art, music videoAdvertiseVideo gamesGame, in-game assetsPersuadeWeb and appsWebsite, mobile appProvide a serviceSECTORPRODUCT it makesPURPOSE it servesA sector is part of the industry. A product is the thing. A purpose is the job it does.
Netflix is a company. Television and film is the sector. A series is the product. To entertain is the purpose.

Types of product

Products are grouped by the form they take, and this is the other half of the same question.

TypeExamples
Audio visualFilm, television, animation, video, streaming content
Print basedMagazines, books, posters, packaging, leaflets, newspapers
Digital and interactiveWebsites, apps, games, interactive multimedia, e-learning
AudioPodcasts, radio programmes, music, sound effects
MultimediaProducts combining several of the above, such as a museum kiosk

A product can belong to more than one type. A music video is audio visual and audio. A website carrying video is digital and interactive, and audio visual.

Six types of media product: print, moving image, audio, interactive, digital graphics and animationSix types of media product, one card each. Print, such as magazines, posters and leaflets, is static. Moving image, such as film, TV, adverts and video, is time based. Audio, such as podcasts, radio and music, is time based. Interactive products, such as websites, apps, games and kiosks, respond to the user. Digital graphics, such as logos, social posts and infographics, are static. Animation, such as cartoons, GIFs and motion graphics, is time based.Print1MAGAZINEstaticmagazines, posters, leafletsMoving image2time-basedfilm, TV, adverts, videoAudio3time-basedpodcasts, radio, musicInteractive4interactivewebsites, apps, games, kiosksDigital graphics5staticlogos, social posts,infographicsAnimation6time-basedcartoons, GIFs, motiongraphics
  1. Print: a static page, such as a magazine, poster or leaflet.
  2. Moving image: film, TV and video, which play over time.
  3. Audio: sound that plays over time.
  4. Interactive: the user's actions change what happens.
  5. Digital graphics: static images such as logos and social posts.
  6. Animation: drawn or computer made movement.
Most real products combine several types, so a client's brief often asks for more than one.

Purpose

Every media product exists to do something. The specification lists these, and a question asking for "the purpose" wants one of them, not a description of the product.

  • Entertain — a drama series, a game, a comedy podcast
  • Inform — a news bulletin, a documentary, an instruction leaflet
  • Educate — a revision website, a training video, an e-learning module
  • Advertise or promote — a poster, a trailer, a sponsored social post
  • Persuade or influence — a charity appeal, a political broadcast
  • Provide a service — online banking, a council website, a booking app

Most products have more than one purpose

A charity television advert entertains enough to stop you skipping it, informs you about the problem, and persuades you to donate. Saying only "to advertise" leaves marks on the table when the question is worth more than one.

How to turn a 1 mark answer into a 3 mark answer

Name the purpose, say which part of the product achieves it, and say what effect that has on the audience. "To persuade. The closing shot of the child looking at the camera with the donation number over it is designed to make the viewer feel personally responsible, so they are more likely to give."

The purposes of a media productSix purposes a media product can have, each with example products: to entertain, as in a drama, a game or a comedy podcast; to inform, as in a news bulletin or a documentary; to educate, as in a training video or a revision site; to advertise, as in a poster, a trailer or a sponsored post; to persuade, as in a charity appeal or a campaign; and to provide a service, as in a banking app or a council website. Underneath, one thirty second charity advert is shown doing three of them at once: it entertains enough that the viewer does not skip it in the first two seconds, it informs through a voiceover and captions giving a statistic, and it persuades through the closing shot and the donation number on screen. A question worth three marks is asking for three different purposes rather than one purpose stated three ways.Six purposes, and why most products have more than oneEntertaindrama, game, comedy podcastInformnews bulletin, documentaryEducatetraining video, revision siteAdvertiseposter, trailer, sponsored postPersuadecharity appeal, campaignProvide a servicebanking app, council websiteOne 30 second charity advert, three purposes at onceEntertainsenough that you do not skip it in the first two secondsInformsa voiceover and captions give the statisticPersuadesthe closing shot and the donation number on screenA question worth three marks is asking for three purposes, not one said three ways.
Almost nothing has only one purpose. Saying only 'to advertise' leaves marks on the table.

Key terms you must be able to define

Sector
A part of the media industry grouping companies that make the same broad kind of product.
Audio visual
A product combining moving image and sound, such as film, television or animation.
Purpose
What a media product is made to do: entertain, inform, educate, advertise, persuade or provide a service.
Multimedia
A product that combines several media types, such as text, image, audio and video together.

Flashcards

Say the definition out loud before you flip the card. Retrieving it from memory is what builds recall, reading it again is not.

DefineSector
AnswerA part of the media industry grouping companies that make the same broad kind of product.
DefineAudio visual
AnswerA product combining moving image and sound, such as film, television or animation.
DefinePurpose
AnswerWhat a media product is made to do: entertain, inform, educate, advertise, persuade or provide a service.
DefineMultimedia
AnswerA product that combines several media types, such as text, image, audio and video together.

Reach the top grade on this topic

The difference between a pass and a distinction on this topic area is almost always specificity. "A magazine" is a product. "A monthly print magazine for mountain bikers, sold in supermarkets and by subscription" shows you understand the sector, the product, the audience and the distribution all at once, and the longer questions are marked on exactly that.

Mistakes that cost marks here

Avoid these
  • Giving a product when the question asked for a sector, or the other way round.
  • Listing only one purpose when the question is worth three or more marks.
  • Naming a company rather than a sector. Netflix is a company; television and film is the sector.
  • Writing 'social media' as a sector. It is a distribution platform, and it belongs in TA4.
Fun fact

The credits on a feature film can run past two thousand names. Almost none of them are people the audience could name, and most of their work happened before a single frame was shot or long after the last one was.

Knowledge check

0 of 10 answered
1Which of these is a sector rather than a product?
2A company produces podcasts. Which type of product is that?
3What is the main purpose of a council website that lets you report a pothole?
4Which sector would produce the cover artwork for an album?
5A museum kiosk combines text, photographs, audio narration and video. What type of product is it?
6Which of these best describes the purpose of a film trailer?
7Which product type is a monthly magazine?
8A studio makes a mobile game, its launch trailer and its website. How many sectors is it working across?
9Which purpose does a supermarket's recipe video on social media mainly serve?
10What is wrong with giving 'Netflix' as an answer to 'name a sector of the media industry'?
Score 0 / 10

Exam-style questions

Five written questions in the style of the real paper. Write a full answer, then let the marker check it against the mark scheme.

19 marks
1Identify two sectors of the media industry and give one product made by each.4 marks
Identify

Mark scheme0 / 4
  • LA valid sector is named
  • LA product that genuinely belongs to that sector
  • LA second, different valid sector is named
  • LA product that genuinely belongs to the second sector
Model answer

Television and film is a sector, and it produces products such as film trailers. Publishing is a second sector, and it produces products such as monthly magazines.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
2State three different purposes a media product might have.3 marks
State

Mark scheme0 / 3
  • LOne purpose from the specification list
  • LA second, different purpose
  • LA third, different purpose
Model answer

To entertain, to inform and to persuade.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
3A charity is producing a 30 second television advert asking the public to donate.Explain two purposes this product has and how each one is achieved.4 marks
Explain

Mark scheme0 / 4
  • LPersuade is identified as a purpose
  • LHow persuasion is achieved in the advert
  • LInform is identified as a second purpose
  • LHow informing is achieved
Model answer

One purpose is to persuade, which is achieved through emotive content: close shots of an affected child with slow music underneath, ending on a direct call to action with the donation number on screen. A second purpose is to inform, which is achieved through a voiceover and on screen captions giving statistics about how many people the problem affects, so that the viewer understands why their donation is needed.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
4A publisher is launching a monthly print magazine about climbing, aimed at experienced climbers.Discuss how the sector it belongs to, the type of product it is, and its purpose affect the decisions the publisher must make.8 marks
Discuss

Mark scheme0 / 8
  • LThe sector is correctly identified as publishing
  • LThe product type is correctly identified as print based
  • LAt least one purpose is identified
  • LA decision that follows from it being print
  • LA decision that follows from the audience being experienced
  • LA decision that follows from the purpose
  • LA consequence of being monthly rather than daily or online
  • LA judgement that weighs the points against each other
Model answer

The magazine sits in the publishing sector and is a print based product, and both of those shape the work. Because it is printed, every image must be supplied at around 300 dpi in CMYK rather than RGB, pages need bleed, and once the issue goes to press nothing can be corrected, so proofreading and sign off matter far more than they would online. Because it is monthly, the content has a long lead time and must be planned issue by issue; it cannot react to news in the way a website could, so the publisher will favour features and reviews over reporting. The purposes are to inform and to entertain, with a commercial purpose underneath, since the magazine is funded by advertisers who want to reach climbers, and that affects the mix of content and where adverts sit. Because the audience is experienced rather than beginner, the writing can use technical terms without explaining them, and the photography has to be credible to people who climb, since a staged or technically wrong image would lose the readers' trust. The constraint that drives the most decisions is print itself: it fixes the deadline, the colour mode and the resolution, and it removes any chance of correcting a mistake afterwards.

The marker looks for key phrases. If you said it another way and it is still right, give yourself the mark.
Machine mark 0 / 19